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The Circeo Massacre – A Crime Behind Respectability

Cover • Character Design • Layout • Illustration 

What happens when true crime becomes historical memory?

 

The Circeo Massacre – A Crime Behind Respectability revisits one of the most significant criminal cases in contemporary Italian history through the language of graphic storytelling.

 

Rather than focusing on violence itself, the project explores its social, cultural and political implications, transforming documented events into a restrained and emotionally powerful visual narrative.

 

First published by BeccoGiallo and later released in an expanded edition by Pick Up Publishing, the graphic novel combines historical research, cinematic composition and documentary storytelling.

 

As illustrator and editorial director, I developed the cover artwork, character design, page layouts and complete illustrations, while supervising the visual identity of the new edition in collaboration with writer Leonardo Valenti and art director Rosa Puglisi.

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Original Graphic Novel
Expanded Edition
152 Full-Color Pages
Format: 21 × 29.7 cm

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Graphic Novel ★ Story - Leonardo Valenti ★ Art - Fabiano Ambu ★ Art Direction - Rosa Puglisi

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Concept & Character Studies

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Continue the Journey

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Josif 1957

 

An original sci-fi graphic novel exploring mystery, discovery and the unknown.

It From Space

 

A science-fiction adventure blending history, mystery and imagination.

Steve McQueen

 

An original graphic novel inspired by the legend of Steve McQueen, where cinema, adventure and comics meet.

Visit It Comics

 

It Comics is an independent Italian publisher creating original graphic novels, exhibitions and cultural projects that celebrate the language of comics.

"I yam what I yam and dat's all what I yam."
 

                                                                       â€” Elzie Crisler Segar 

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Corona VS Comics was the world's first online comics festival, created in response to the COVID-19 lockdown in 2020. Conceived and directed by It Comics, the project transformed an unprecedented global emergency into a four-day digital festival, bringing together artists, publishers, journalists and readers through live interviews, drawing sessions, discussions and original programming.

The experience demonstrated that comics could successfully engage audiences in a fully digital environment. Building on that achievement, the project naturally evolved into It Comics Channel, an ongoing online platform dedicated to interviews, documentaries, live events and original video content, extending the festival's mission beyond the emergency and creating a permanent space for the comics community.

As creator and artistic director, I developed the project's concept, visual identity, editorial format and production workflow, coordinating guests, programming and live broadcasting while defining the visual language of both the festival and its evolution into It Comics Channel.